More Than a Plot Device: How Lupin III Is Finally Learning to Write Women Worth Watching
Photo: strong confident woman silhouette dramatic lighting action pose, via img.freepik.com
Let's be real with each other for a second. Lupin III is one of the greatest anime franchises ever made, and we love it here at Cagliostro Castle — obviously. But loving something doesn't mean pretending it has no flaws. And one of the franchise's most persistent flaws has been sitting right there in plain sight for decades: the way it writes women.
This isn't a pile-on. It's a conversation worth having, especially as newer entries in the series actively try to do better. Understanding where the franchise has stumbled helps us appreciate how far it's come — and be honest about how far it still needs to go.
The Original Setup and Its Limitations
Fujiko Mine is, on paper, one of the most iconic female characters in anime history. She's confident, dangerous, sexually liberated in ways that were genuinely transgressive for her era, and she operates entirely on her own terms. That's legitimately cool. The problem is that for much of the franchise's run, "cool" was about as deep as her characterization got.
Fujiko's role in classic Lupin III follows a pretty rigid template: appear mysteriously, manipulate Lupin with her looks, betray everyone for her own gain, disappear. Rinse and repeat. The show treats this as charming, even endearing. And there's an argument that her consistent self-interest is a form of agency — she's never a victim, never passive, never waiting to be rescued.
But agency without interiority isn't really characterization. For decades, we knew what Fujiko wanted in any given episode. We rarely knew why, or who she actually was underneath the performance. She was a function of the plot more than a person inside it.
The women who weren't Fujiko fared even worse. Female targets, female victims, female love interests who existed to motivate Lupin for an episode and then vanish — the franchise churned through them with the same cheerful indifference it applied to most supporting characters, except the pattern felt more pointed when it was women.
The Retro Cool Defense (And Why It Only Goes So Far)
A common response to this critique is that Lupin III is a product of its time — that the franchise launched in 1967 and its aesthetic is inseparable from the swinging-sixties, James Bond-adjacent world it inhabits. That's fair. A lot of the franchise's gender dynamics make sense as period-accurate texture rather than deliberate editorial choices.
The problem is that this defense stopped being fully convincing somewhere around 1995. The franchise has been continuously updated, rebooted, and reimagined across five TV series and dozens of films and specials. At some point "it's a period piece" becomes "we just didn't try." When American audiences are watching Part 5 or The First with fresh eyes, they're not grading on a 1967 curve.
The Woman Called Fujiko Mine Changes Everything
The 2012 series The Woman Called Fujiko Mine, directed by Sayo Yamamoto, is the most significant single attempt the franchise has made to fix its female character problem — and it's genuinely remarkable. The show doesn't just give Fujiko more screen time; it dismantles the objectifying framework the character was built inside and examines it critically.
Yamamoto's Fujiko is still dangerous and unpredictable, but she's also traumatized, complicated, and occasionally wrong in ways that feel human rather than plot-convenient. The series asks uncomfortable questions about who profits from Fujiko's sexuality and why, questions the main franchise had never bothered to raise. It's stylistically bold, occasionally uncomfortable to watch, and one of the best things to come out of the Lupin universe in the last twenty years.
The catch is that it exists somewhat outside the main continuity and hasn't fundamentally changed how Fujiko is written in the core series. It felt like a corrective experiment rather than a permanent shift. A conversation starter, not a resolution.
What Part 5 and Part 6 Actually Got Right
The more recent TV series — Part 5 (2018) and Part 6 (2021) — show meaningful, if uneven, progress. Female characters in both series are given more consistent motivations, more complex relationships with the main cast, and more opportunities to drive plot rather than just react to it.
Part 6 in particular introduced characters who exist in genuine partnership with Lupin rather than in orbit around him. The dynamic has shifted, even if it hasn't been completely reinvented. Women in these series make decisions that have real consequences, and those consequences get followed up on — which sounds like a low bar, but represents genuine improvement over earlier installments where female characters could disappear between episodes without explanation.
Fujiko herself benefits from this. She's still slippery and self-interested, but there are moments in recent entries where she feels like a person making choices rather than a plot mechanism generating complications.
The Work That's Still Left
Here's where honest fandom has to push back a little. Progress is real, but the franchise still defaults to certain habits when it's not being deliberate. Female characters are still more likely to be defined by their relationship to Lupin or another male character than by their own goals. The visual treatment of women still leans heavily on the franchise's retro aesthetic in ways that can feel less like homage and more like inertia.
And there's a structural issue: the core cast is still four men and one woman. Fujiko has never had a consistent female peer in the main lineup. For a franchise that's been running for over fifty years, that's a choice — even if it's one made by default rather than intention.
Why It Matters for American Audiences
Lupin III's US fanbase has grown significantly over the last decade, partly because streaming has made the franchise more accessible than it's ever been. A lot of those new viewers are coming in without the nostalgic attachment that buffers some of the franchise's rougher edges for longtime fans.
That's actually a good thing. Fresh eyes ask fresh questions, and fresh questions push franchises to grow. The Lupin III that wins over American audiences in 2024 and beyond is going to be one that keeps the anarchic energy and the brilliant heist mechanics while building female characters who are as interesting to watch as the men they share the screen with.
The foundation is there. Fujiko Mine proved the franchise can do it when it commits. Now it just needs to commit more consistently.